If you do not need to build any more Crit Factor, swap out Keen for Powerful. So I'm wondering... How do the DPS classes rank among each other? That part is pretty straight forward. I suggest checking out all TERA races as well, as this might prove more helpful to some people than jumping straight to classes! Ninja uses standard melee Weapon Crystals: Bitter, Savage, Focused and Pounding. By using our Services or clicking I agree, you agree to our use of cookies. Level: Class: Skill: Castanic: Dirty Fighting: Total Crit: Mob: Attack Direction: Carving Crystal (%): Skill configuration. Every enemy in the game has a diferent critical factor resist and makes critical factor stat more valuable when you still have to reach your critical factor cap, probably 1:1 or more valuable than power, because your rate of critical hits will rise a lot. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Gotta think about how to lay it out in a way that makes it easy to understand and manipulate. That part is only referring to how stuff comes in two formats if it’s a power/crit factor piece and the tradeoff is usually at that ratio. However, its fast and mobile playstyle may appeal to many players anyways. Otherwise, you can use a Feast or a Lamb Bulgogi to get +20 crit factor for 15 minutes. So if you're a new player, there is a lot of grinding waiting for you before you can start playing as Reaper. Warrior should aim for a crit of around 220-230 if you are reaching near 100 blade draws a minute. It comes in a few different tiers and the highest power and crit factor options are 14 and 28. If you need to change from carving to pumped or vice versa, you can use an accessory morpher from a general merchant. After you reach this, start building power. SHAREfactory™https://store.playstation.com/#!/en-us/tid=CUSA00572_00 A downside to Archer is its ping reliance. This last bit will try to illustrate how the difference in damage contribution, hits per minute, and crit power change how important an optimized crit factor can be. Iirc current Scythe crit cap is +240 (the green number, after buffs) so +180~ish crit without A-stance should be enough. This is why players with Best in Slot accessories don't need as many carving pieces to reach the crit cap. It is very powerful indeed but at level 65 with all the right glyphs and gear it can be annoying to deal with at PvP. The 130-150 crit is for the first 3 shots of burst fire/scatter shot and time bomb. This should hopefully help you become a better Archer and rise the DPS ranks! Just missing archer and mystic. Crit power as a multiplier doesn’t change what options you have in the gear. You usually have to pick one or the other and the tradeoff is usually 1:2, power to crit factor. Each Keen Vyrsk adds 6 Crit Factor while Powerful Vyrsk adds 3 Power. As of summer 2020 Corrupted Skynest dungeon has 300 crit resist boss, 232 FA, 220 AQ, 210 other dungeons. Unless your class uses attack speed crystals, you can add up to 12 power or 24 crit factor with Powerful and Keen Vyrsks. I have been rolling some of the same stats that our outlined but I'm not quite sure where I should start using power I am currently 290 crit factor with no mystic. There's going to be an interactive form here soon(tm). Can you please tell me what is the max crit factor an archer should have without any buffs (priest, mystic, potions)? High ping players may notice lower damage than low ping players with similar gear. 9/5/2020: Initial release. High ping players may notice lower damage than low ping players with similar gear. The login page will open in a new tab. If your crit power is 2.84 then your critical skill damage is 2840. The […] Build your power stat. one thing I'm not quite sure of is the crit cap I should aim for. Desired stats are usually cooldown reduction >> attack speed >> heal >> crit factor.Rationale of crit factor comes from the fact that healing skills can crit too and restore addit… Does that mean in total I have 270 crit factor? The tradeoff isn't quite 1:2 but it's a decent way to bump up your crit factor and power. Old guides recommends crit factor 220–230 over base which should be crit cap and give Radiant Arrow and Thunderbolt 100% crit chance for level 65 content. Standard accessory rolls with a crit factor target of [base+80] with Priest and [base+46] with mystic. My slayer is my favorite class and I have 6 level 60s. Pretty much I hope you will talk about that in your update when you have it ready. The TERA PC subsection has all the TERA related channels. Valk skill crit cap requirements are very low + perfect dodge attributing 100% crit chance to every possible variable results in much higher crit chance. The energetic mask is usually preferred unless you are using the new gear mask, in which case the appropriate amplification mask for your class is best. Metal Armorwhich greatly increases their defenses. classes exclusive to Elins – the loli class. The difference between the target and your level will adjust how much crit factor is needed for your skills to crit. You can also use power and crit factor etchings on all your other gear. Complain about the game in #terapc-general, try to find a group in #terapc-lfg, chuckle at the name sellers in #terapc-trading, and try to be helpful to the people asking questionsin #terapc-support. If you are using new gear, the magic and physical amplification may be more useful for you, depending on your total amplification. With low gear that … If your crit power is 2.0 then your critical skill damage is 2000. Minus 50 for mystic, New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. Please log in again. Does that mean in total I have 270 crit factor? That part is pretty straight forward. The crit cap for your class is probably assuming that you are using your class specific buffs, but you need to check whether or not the buff is taken into consideration. Once you have enough crit factor, you can convert everything else to power, resulting in a flat damage percentage increase overall. The rest of the post will explain how the crit cap works, what influences the specific numbers, and how you can achieve a specific crit factor number at different stages of your gameplay. Your skills have a non critical skill damage amount, say 1000, and critical damage amount. What is a Crit Cap Anyway? There's power and crit factor innerwear. At the end of this quest, the time will switch to DAY. I'd say I'm a somewhat new player to TERA (I started back in July), and I have a question. -  Designed by Thrive Themes | Powered by WordPress. Read more in what is a crit cap anyway? On my old archer with the free lvl 65 equipment atm I have 60+(210) crit factor. tera archer or sorcerer provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. If the chance is 50% then only half your skills will hit. If you are far below that number, go lower to no less than 181. Why not just have all power and play the RNG? Probably I am misleading. It might be an impact on how much crit resist the boss has but the important part is the higher you are relative to the target, the lower amount of crit factor you need. On my old archer with the free lvl 65 equipment atm I have 60+(210) crit factor. is it wise to put full crit..or pump some power to. Gunner has few skills and the main dps skills have very high to 100% crit chances. The point impact is relatively small, but it can add up. This is only really for +9 crit factor from an uncommon Crayfish card. 2-Change hp scaling passive to % of total hp, not max hp, so that way we could get rewarded for playing good instead. Your class crit cap is the point at which you get key skills to crit enough to maximize your damage. By The Author / January 2, 2020 OverviewA crit cap or crit-factor cap is the point at which having any more crit factor is a detriment to your DPS potential. There's power food but I can't recall it at the moment and it seems to be rarely used. For your weapon and gloves, if you don't need to use energetics, you can choose to use a power or crit factor etching. Crit Cap. The two extra slots below your innerwear and belt are the Halidrom and Relic spots. Normal crit power in TERA is 2.0. Example: 50% hp 5% damage,75 % hp 10 % damage 100% hp 15% damage, and let it scale out of a dps stat crit rate,crit power,etc. That gives you Critical Power and it will make the ratio higher 1:3 and with other sources of critical power (new enchantments on gear) and physical/magic power amplification this ratio probably is higher than 1:4. There is no “power limit.” You can experiment with this by changing accessories, etchings, and crystals. Note that at higher tiers, these accesories will give you high amounts of power and crit factor. U4gm provides complete TERA PVE guide, and reading it can 3-Rework lethal strike and vampiric blow to do more damage based on hp % cause slaying is removed. Crit Power [edit | edit source] Crit Power affects how much damage your critical hits do. Not sure. It isn't a 1:2 tradeoff for power so you're better off just taking the power line. Are you referring to the power stat and crit factor stat ratio? This is more of a "I'm already best-in-slot, got a ton of gold, and nothing else to work on" kind of thing though. You may need to reference the chart above to build the recommended Crit Factor stat based on your race and party. You can equip them after level 66. Berserker is unique offense class that can block damage while fighting. +5% Resistance towards Critical Chance ... 20 20 400 20 20 400 100 6 600 100 3 300 1 100 100 1 100 100 - 10 - Opening. You need 270 crit factor total on console since the bosses have lower crit resist than on PC. Press question mark to learn the rest of the keyboard shortcuts. 9/13/2020: Condensed text, removed Poacher's mark-Blasphemy due to 3.12 curse rework. U4gm will be doing a quick overview about PVE aspect of Valkyrie. The rest of the post will explain how the crit cap works, what influences the specific numbers, and how you can achieve a specific crit factor number at different stages of your gameplay. The lancer will crit 100% of the time with shield counter if hold the line is built up. Lancer has no real Crit Cap, since patch v86 the crit formula has been reworked, so we can't tell you exactly the ideal crit factor for now, however the range of +300-330 prebuffs will result into good numbers (no htl) - FAQ Bot, !crit, on the Lancer Discord Personally, I'm running crit necklace and everything else power (jewellery + rolls, relic/halidom, etchings, vyrsks), but you should have a bit more crit until you max your skill advancements. The 1:2 ratio here is wrong if you take sources like Battle Solution into account. If you have all your crit glyphs they are about as powerful as sorc/zerk. Updated 3.12 Poacher's Mark info. TERA Crit Calculator. For each Earrings and Rings, will have a Crystal Slot. Therefore archer doesn't have to use all crit accessories, but part can be switched to power. This will let you change the type without losing any etchings or item xp. For post-Exodor content Essential Mana's Aluka recommended 200–220 total crit. Note that there's magic and physical amplification food, and this is probably preferred if you are using new gear. This is why the crit cap with a priest party is higher than with a mystic party. If you only hit 2 times, there's a chance that neither of those 2 hits will crit. For example, being in Assault Stance as a warrior will increase your Crit Factor. Archer is considered a consistent damage dealer, unlike sorcerer who is a burst damage dealer. I'm not going to use this information to purposely make the strongest DPS class, I'm just curious to know. Players have been asking me to make a reaper PvE guide so here is a beginner one to get you started. The problem is mainly with the dps side ( arunic motes (balls) They have 0 glyph crit therefore they rely simply on ur crit… Crit factor vs power vs phys/magic amp vs phys/magic crit power is a whole other issue that does need to be clarified later, although the original crit factor stat is still the point you can control how often your skills will crit. The healer in your party can debuff the boss and buff you. ... Bottom Choice: Illyasviel von Einzbern (Archer) will be the NPC Support. Accessories and Crit Cap. Most Warriors run with 2 (or 3) crit accessories and 2 power accessories when running with a priest and full power when running with a Mystic You usually have to give up 1 power for every 2 points of crit factor (roughly) when you are picking between two versions of the same accessories, buffs, and etchings. The newest TERA classes tend to be race and / or gender-locked, which is always uncool. This is the same for both priest and mystic. These comes in pumped and carving versions. There are a few components to the crit factor formula as well as some typical modifiers that will come up during a fight. Completion Reward: Act 3. The buff on you is a crit factor increase and is only caused by the mystic Aura of the Merciless. Thank you so much. Is there a crit cap on archer like there is on brawler with the new 3x crit glyphs? Cookies help us deliver our Services. According to the community it is the 3rd strongest class in the game due to its crit capabilities. Reaper is a challenging class to learn, with a very high skill cap that not many will reach. However the value of critical factor will go down gradaully and once you are at your critical factor cap it will become a loss of dps because cf formula expresed in a graph is not linear, at that point your ratio between power and critical factor will make cf useless and a dps loss if you continue to invest. Aaaand Hey guys ! Archer is a high damage ranged class that is simple to learn. More on that in the next section. This is my personally Berserker Set-Up. A downside to Archer is its ping reliance. What’s even worse, is that there are 2 (!) Whether or not your skill crits is random based on a formula that causes a percentage of your skill hits to crit. Recommended weapon rolls are Damage vs. enraged monster; Damage vs. enraged monsters; +6.9% damage from behind and Flat 6% damage, and Cooldown reduction. After logging in you can close it and return to this page. It both charges skills for big damage, and uses small fast skills. Copyright text 2020 by How To TERA. Has anyone worked out how much crit factor will give 99% crit on RA and TB? They come in three tiers and they can also be upgraded by combining multiples of the same tier. With masks usually obtained at random from dungeon drops, this is more of a luxury to choose rather than a normal part of gearing. There are several methods for adding power and crit factor. This means 60+191=271251 which is a little bit too low.If you're a castanic the racial 1% crit passive drops the cap down to 259. Given A Crit Cap Number, How Do You Reach It? What Is Exodor Scout Gear and Should You Enchant It. The Valkyrie class draws on many different combat systems similar to Warrior's edge system, Brawler's perfect block mechanic, and Ninja's chi resource to create a new unique playstyle. There's only one version of the circlet but you can pick 4 power or 8 crit factor, which is a fair 1:2 trade. Check class discord for up-to-date info on crit caps. 9/16/2020: Updated New Player tips. But I might be misunderstanding the thing you’re pointing out. Slayers are one of those classes that rely on crits for high dps. But it's more than nothing. Other than these two exceptions, all other classes can only manage about 85% crit rate (varies a bit based on class about 80-85% actually) due to hard cap on crit factor. What I mean is people use the 1:2 ratio wrongly that is not true at all. Your total damage will be affected by how much your individual skills do in damage, and that is dependent on how often they crit. Apr 24, 2020 / By, Apr 18, 2020 / By, Feb 17, 2020 / By, Feb 13, 2020 / By, Feb 12, 2020 / By, Jan 30, 2020 / By, Jan 12, 2020 / By, Jan 11, 2020 / By, ​How Your DPS is Affected By Your Crit Factor. RA and TB both have triple crit glyphs along with the 15% crackshot crit passive. The critical damage amount is based on your non critical damage times your crit power. But there are crit factor and power buffing masks that you can use for a few points. No need to keep my comments here, you can answer me in mail and delete them from your page to keep it clean. Since Tera is mostly a skill based MMO, gear and glyphs alone won’t take you anywhere. This is a guide to help you min/max your Archer rotation. [3] Glyph of Multiplication increasing the number of lock on targets to 6 (5+1) even for solo normal mob AoE farm builds there are better choices than spending 3 points for another low dmg hit [3-2*] Glyph of Persistence adds a 30 % chance to reset cd even with a master glyph arrow volley is the weakest AoE skill we have there is no point in spamming it, we have got other tricks up our … this is finally the english version of my previously German PvE Berserker Guide!!!! Hello..this controvesial topic again Does Mystic have or not a Crit Cap. I have been following essential mana's guide to archer and have been pulling over 1 million dps/s. Depending on your class, you will have skills, glyphs, and talents that will impact your own crit factor. That part is pretty straight forward. You can also keep a set of power and crit factor pieces to more easily adjust for your healer. Sorry english is my 4th language so I understand harder some things even tho I read guides and post here and there. Healers generally try to maximize cooldown reduction.For mystic, especially after apexalso mana is major problem. The stats on both are the same except for either increasing Power or Crit Factor. That means each critical hit does 2x damage of normal hit. Note that on the necklace, don't try to get extra crit factor with the extra selectable line. Wouldn't you want all your skills to crit 100%? At a 50% crit rate, if you hit 240 times in a fight, then roughly 120 of those hits will crit. When I say rank, I mean how much DPS can the classes dish out in relation to others, and how consistent/stable it is. A crit cap or crit-factor cap is the point at which having any more crit factor is a detriment to your DPS potential. The boss debuff is a reduction in their crit resist, but only if the healer has that talent maxed out. A crit cap or crit-factor cap is the point at which having any more crit factor is a detriment to your DPS potential. Just an fyi, necklace is the least efficient crit:power tradeoff, 260-290 total is what you're looking for, before healer buffs, Edit added clarification 2nd edit 200-230 is correct, before healer is generous even with priest and no feast. Read the crit cap article for more details on how to adjust your crit factor around for different scenarios. The "crit cap" is the point at which your crit factor is high enough that a given skill with crit 100% of the time. Read more in the etchings post. Can you please tell me what is the max crit factor an archer should have without any buffs (priest, mystic, potions)? Reaper is a top-tier class in TERA, and it's not that easy to master this powerful young lady.Reaper starts with level 50, and it can be created only if you already have another character at level 40. This is generally conveyed as a +60 crit factor difference. Uploaded new video. Or maybe in general / all cases. In some cases, the key skills may not be able to reach 100% and you have to settle for something lower that gives you a decent crit rate in exchange for flat damage. Accessories To keep things simple, if your chance is 100% then all your hits will crit.

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